#CLASH OF CLAN BEST CLAN NAMES UPGRADE#
Wizards scale extremely well with upgrades, so if you plan on using them regularly, do not forget to upgrade them!
I prefer this approach at this level due to the low training time required between runs. Wizards can be added to the power army at the expense largely of Balloons. You can still farm resources easily with mass Barbarians. Power: Wizards, Giants, Wall Breakers, Balloonsīy Town Hall 5, you will want to have a few Wall Breakers as part of your army in case you need to break through tough walls for trophy farming and power armies.Trophies: Barbarians, Archers, Wall Breakers.Use Giants or Barbarians to snipe any Air Defense towers then allow the Balloons to clear the undefended base. You can add a few Balloons for a power army – they are very helpful at clearing some of the campaign missions. This tip can help you pick up a third builder pretty quickly.įarming should largely be done with Barbarians, Goblins, or a mix of both. You can do this by sniping buildings and Town Halls that are exposed due to farming layouts, slowly clawing your way to the 1250 trophy achievement. At this level, Giants and Wallbreakers are too expensive and do not add enough to be very useful in either trophy farming or resource farming at this level.īy Town Hall 4, you can push for the 1250 trophy achievement (though it does take a lot of time). Not much changes with the introduction of Town Hall 3, although for the “power” army you can add a few Wallbreakers. Power: Giants, Barbarians, Wall Breakers.
You can mix it up with Goblins for farming purposes or mix in a few Giants for a power army. An army consisting of nothing but Barbarians tends to be the best trophy farming option. There is not much variety at Town Hall 2 simply because you do not have access to many troops.